Nov 16, 2024  
2016-2017 SLCC General Catalog 
    
2016-2017 SLCC General Catalog [**** ATTENTION: YOU ARE VIEWING AN ARCHIVED CATALOG ****]

Graphic Technician: CP (Competency-Based)(CTE)


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Certificate of Proficiency | 675 Clock Hours

School of Applied Technology
Program Location
South City Campus, SCCM 2-133
General Information (801) 957-7522
Program Information (801) 957-3354
Program Website
Academic and Career Advising
Academic Advisor Veronica Medina, 1-061J-G, (801) 957- 3199

Program Faculty
Instructors − Kelly J. Albers

Program Description
The Graphic Technician program students learn to communicate with employees, customers, and other businesses through printed material, websites, electronic presentations, videos and other related media.  This program is designed to provide the student with a thorough understanding of the skills and visual literacy needed for employment in the graphic design media industry.  The courses will cover visual language, composition, typography, photography, color, and graphic communication.  The Graphic Designer program provides comprehensive training in software applications and skills to prepare students for employment requiring design responsibilities in a variety of organizational settings.

Career Opportunities
For state and national occupation information, visit http://online.onetcenter.org/find/ and enter the following O*Net code(s):

  • 27-1024.00 - Graphic Designers  
  • 15-1134.00 - Web Developers
  • 43-9031.00 - Desktop Publishers

Program Entry Requirements
Students must demonstrate basic education skills as assessed by the Test of Adult Basic Education (TABE):

  • Reading: 10
  • Math: 8.0

Documented competency or instructor approval of the following:

  • Beginning Keyboarding (KAOS 0110) or 20 WPM

Total Program/Course Fees
Please visit the following program website for up-to-date cost information: http://www.slcc.edu/sat/programs/mediaandwebdesign/graphicdesign.aspx

Estimated Time to Completion
675 Clock Hours

Program Student Learning Outcomes Related College-Wide Student Learning Outcomes
  1 - Acquire substantive knowledge
2 - Communicate effectively
3 - Develop quantitative literacies
4 - Think critically & creatively
5 - Become a community engaged learner
6 - Work in professional & constructive manner
7 - Develop computer & information literacy
Students demonstrate the advanced features of design software, file management, using comprehensive knowledge to create visual effective graphics per department and industry standards though projects. 1, 2, 4, 7
The student will demonstrate the theory and application of design by creating visually effective graphics to department and industry standards. 1, 2, 4
Students will demonstrate mastery in communication and delivery of skills and knowledge in their projects as defined by department and Industry standards. 1, 2, 4, 6, 7
Demonstrate knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media by creating projects to competency standards determined by department and industry standards. 1, 2, 4, 6, 7
Students will demonstrate their knowledge of a life cycle of a print job, press-room processes by preparing quality print-ready projects ready to submit to a printer as determined by industry standards. 1, 2, 3, 4
Students will demonstrate the fundamentals of color printing and editing to industry standards determined by creating print-ready, pre-press  projects. 1, 2, 3, 4, 6, 7

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